Trial and Error

There was a subway shop across from the University of Tulsa campus that had pretty decent subs and a space invaders game. This is 1978, the year that this game came out on video machines.  After orchestra rehearsals (3-5p mwf) I would go over, generally alone or with a few of the players (I was conductor so couldn't get too close to them socially - what an idiot) and unwind with a blt sub and a couple dollars of quarters.

After a few months, when you, by trial and error, learned the how to get to the top levels, it took one quarter and you could play 10-11 levels and kill half an hour.  If you wanted to play it on your Atari 2600 at home, there were tricks. If you wanted to go mano-a-mano with a slightly better chip, well you went to places like this.

So why do I bring this up other than it was 30+ years ago and my kids (stepkids) are only slightly older than the game, well it is that a generation in games now is a year and a generation in technology is a real version 1.0 to 2.0 and a generation in time is still that - 25 to 30 years. Think about how things around you are evolving and going through reproduction cycles faster than you can blink.

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